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- #Cant get cheats to work on torchlight game is from gog series
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There are 6 episodes in this game, with only the first episode playable in the shareware version.Ĭomplete version history: Blake Stone: Aliens of Gold v3.0 Shareware Episode (1495394 bytes)īlake Stone: Aliens of Gold v2.1 Shareware Episode (1408802 bytes)īlake Stone: Aliens of Gold v2.0 Shareware Episode (1373318 bytes)īlake Stone: Aliens of Gold v1.0 Shareware Episode (1278086 bytes) You are Blake Stone and, well, you kill aliens and other bad guys. Controls and gameplay are identical to Wolfenstein, as this game is clearly based on the same engine.
#Cant get cheats to work on torchlight game is from gog series
Just insane amounts of frustration.īut, if you like old-school D&D, the gold box series won't disappoint.Basically Wolfenstein 3D with aliens. Often, the "solution" to seemingly impossible situations is "oh, you should have done this one (not so obvious) thing first before moving on". While I feel that cheat guides ruin some of the fun, you should definitely keep one bookmarked or on-hand just in case you get to the point of beating your head into the keyboard out of frustration. But, you will once again end up in insane combats with tons of enemies and not enough area-effect spells to deal with it all. IIRC, you can try to remove each azure bond in whatever order you see fit, but, much like a Mega Man game, there's definitely an order that's easier to follow then if you try it a different way. The SSI gold box D&D games were known to be difficult, either combat-wise or puzzle-wise (eg: Pool of Radiance had parts in it where you would get utterly destroyed if you attempted them before levelling up, and there was a teleporter puzzle that was nigh-impossible without a walkthrough), but Curse of the Azure Bonds was just ridiculously hard by comparison. The already solid game system of Pool of Radiance benefited greatly from material that had hitherto been conspicuously missing, including the ability to advance to tenth level for clerics and eleventh level for magic-users (which meant that spells of up to fifth level were available), the ability to enlist characters of the more esoteric AD&D Paladin and Ranger (and with the latter, the line of Druid spells) character classes, and the option for human characters to dual-class." In terms of gameplay and structure, Curse of the Azure Bonds followed its predecessor more or less directly, though it broadened the path considerably.
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Fleeing to the thieves' guild beneath the sewers, the members of the party would then begin their arduous quest to hunt down the creators of each of the five magical bonds and ultimately free themselves of the curse. Before they could even begin to ascertain who or what had attacked them, they found themselves compelled beyond their will to attack the entourage of a false prince and were beset by the city guard. Your characters recovered consciousness in the town of Tilverton on the Dalelands.
#Cant get cheats to work on torchlight game is from gog skin
Shortly after the defeat of Tyranthraxus the Flamed One and the destruction of the Pool of Radiance, the heroic party was waylaid, knocked out, and marked with the five mysterious azure bond images stamped just beneath the skin of each adventurer's arm.

GameSpot's nice History of AD&D gives a good overview of Curse of Azure Bonds as follows: "Published in 1989, Curse of the Azure Bonds followed the story of Pool of Radiance with more monsters, treasure, character classes and level caps.

All four games are must-haves for RPG fans everywhere, although Secret of the Silver Blades is a disappointment compared to the rest. Pool of Radiance because it was a great beginning to a solid RPG system, and Pools of Darkness because it gives you a chance to meet famous NPCs from AD&D world, marvel at the non-linear storyline, and develop your heroes to very high levels. Pools of Radiance and Pools of Darkness are my most favorite of the series. Comprising four games released over four years, Pool of Radiance, Curse of the Azure Bonds, Secret of the Silver Blades, and Pools of Darkness remain a lot of fun even today as some of the most addictive - albeit maddeningly combat-ridden - RPGs ever created. Of these, four games set in the "Forgotten Realms" world stand out as the best of the bunch.

In the annals of RPG gaming, few series can boast of being "pioneers" of the genre more than SSI with its "Gold Box" series, all based on AD&D mechanics and worlds licensed from TSR.
